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February 2, 2026
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Fen James
•
Steam News
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3 Comments

The Brighter Leek #29

Welcome to the 29th edition of The Brighter Leek. This week we are in the middle of the Project Milestone Phase 2 beta. Thank you to everyone who has tried it out. We have received a lot of useful fee...

Fen James
FEN_RESEARCH
Fen James
FEN_RESEARCH

Welcome to the 29th edition of The Brighter Leek.

This week we are in the middle of the Project Milestone Phase 2 beta. Thank you to everyone who has tried it out. We have received a lot of useful feedback, and have implemented the first batch of improvements and fixes in response. We are still on track to launch Project Milestone Phase 2 on the week commencing 9th February 2026.

Project Milestone Phase 3 changes


With the imminent launch of Project Milestone Phase 2, we have taken a look at our plan for Project Milestone Phase 3 and have decided to make some changes.

Firstly, we felt the word 'minigame' came with some expectations, which did not properly convey what they will be in Brighter Shores, and have decided to stop using that name and instead reclassify them as follows:
• Carpenter 'Logjam' is now a world event.
• Miner 'Chaos Mining' is now a larger part of the Mine of Mantuban 7 ⭐️ quest, and will return in dungeons.
• Blacksmith 'Filtration Station' is now part of Blacksmith bounties.
• Merchant 'Boxed In' is now listed as a new Merchant activity.
• Detective 'Smuggler's Bay' is now listed as a new Detective activity.

Secondly, we have decided to implement world events for all professions. This means Alchemist, Carpenter, Miner, Merchant and Detective will now have world events.

Launch Schedule


Project Milestone Phase 2 is scheduled to launch on the week commencing 9th February 2026.

The Fisher bounties are scheduled to launch on the week commencing 23rd February 2026.

What we've been working on this fortnight.

Technical Team


Andrew (Bossy Leek) has been working on:
• Milestones - Tilt system design and coding.
• Milestones - Cooked meals bank.
• Milestones - Improvements and bug fixes based on feedback.
• Blacksmith 'Filtration Station' bounties - Review play through.
• Reading and replying to support requests and customer emails.

James B (Legendary Leek) has been working on:
• Milestones - Coding save game migration.
• Milestones - Beta launch.
• Milestones - Improvements and bug fixes based on feedback.
• Preparing this Brighter Leek.
• Reading and replying to support requests and customer emails.

Ian (Multipurpose Leek) has been working on:
• Milestones - Many small mapping fixes.
• Fractured Reality quest - Mapping.
• Blacksmith 'Kobold Arena' bounties - Mapping.

Content Team


Paul (Hairy Leek) has been working on:
• Fractured Reality quest - Coding.

Steve (Lanky Leek) has been working on:
• Blacksmith 'Filtration Station' bounties - Coding.

Rod (Charred Leek) has been working on:
• Shipwreck world event - Design and coding.

Naomi (Artificial Leek) has been working on:
• Rags to Riches quest - Coding.

Nathan (Kafkaesque Leek) has been working on:
• Himatik Treasure quest - Coding.

Graphics Team


Nic (Cactus Leek) has been working on:
• Milestones - Cooked meals bank.
• Blacksmith 'Kobold Arena' bounties - Meshes, materials and animations.
• Fractured Reality quest - Meshes, materials and animations.
• Shipwreck world event - Graphics planning.
• Rags to Riches quest - Graphics planning.

Greg (Laid Back Leek) has been working on:
• Milestones - Splash art.
• Brighter Leek - Kafkaesque Leek.
• Fractured Reality quest - Concept art, quest icons and splash art.
• Shipwreck world event - Concept art.

Lewis (Sloth Leek) has been working on:
• Bonewright 'Bonetron 8000' bounties - The Bonetron 8000.
• Shipwreck world event - Meshes, materials and animations.
• Fractured Reality quest - Meshes, materials and animations.

James T (Jimmy Leek) has been working on:
• Blacksmith 'Filtration Station' bounties - Meshes, materials and animations.

Alex (Octo Leek) has been working on:
• Fractured Reality quest - Meshes, materials and animations.

Audio Team


Joe (Crunchy Leek) has been working on:
• Blacksmith 'Filtration Station' bounties - Audio and particles.

Infographics


The major features of Project Milestone are:

Botanist
• A new profession that replaced Gatherer.

Milestones
• A better structure for leveling up, based around reaching a milestone every 50 levels, with a new XP curve to match.
• Adjusts the level of repeated (i.e. reskinned) activities, such that there are no repeated activities within a milestone (and therefore there are no repeated activities within the first 50 levels of a profession).
• Milestone unlocks, such as new activities, bounties, world events and dungeons, which deliver meaningful rewards for reaching a milestone.
• New activities in many professions.

Bounties for all professions
• Bonus objectives, which add variety when leveling up.
• Rare bounties will sometimes appear, which give better rewards, but appear less frequently on the bounty board.

World events for all professions
• A repeating calendar of multiplayer events.

Dungeons for all professions
• Solo and multiplayer excursions into unexplored regions of Adothria.
• Remixes the profession in a whole new way, adding more options for leveling up.

New Crenopolis Activities
• Adding more variety to the Crenopolis professions.

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